For the last couple months, I’ve been working on a new mobile application for an AIS client. It is an iPad app, targeted for iOS 6. Although I am quite well-versed in many of the iOS standard libraries, there is always “further east” to go, and I’ve really stretched my wings with this project and explored some interesting UI features. One thing in particular that I dug really deeply into is Interface Builder and its new integration into Xcode 4.x. I’ll discuss more of that in a later post, as I explored some interesting features (and limitations).
What I’d like to discuss now is the use of static libraries in Xcode for a couple different reasons. First, I have several classes that I think will be helpful to the developer community (both here at AIS and beyond), and I will be building static libraries to share with any of my colleagues who want to use them in their iOS projects. Second, being able to import static libraries into an existing Xcode project can be a little involved, and I want to outline the process in a way that proves to be repeatable. And of course, the best way of learning is to teach, so I’m looking to solidify my understanding of the process by putting it out there for any of you to try it and punch holes in my logic. Read More…