Earlier this year AIS had the opportunity to complete a research project using HoloLens, Microsoft’s mixed reality development platform. Exploring the Microsoft HoloLens was a fascinating experience, and for me, quite a novel one as well.  I’ve admittedly never become caught up in any virtual or augmented reality experiences, or even played any first-person perspective video games. (I have an Xbox One console in my living room, dutifully serving as a glorified Blu-ray player and online video streamer.) In fact, one of the reasons I went with an Xbox was a desire to develop and deploy apps to it, once Microsoft delivered on its promise of unifying all of its platforms.

So lacking a firsthand appreciation of immersive computer-generated experiences, having the ability to see and interact with computer-generated objects inside my real physical space was quite engaging. Read More…